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    <loc>https://www.terry-nguyen.com/contact</loc>
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    <loc>https://www.terry-nguyen.com/about</loc>
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    <lastmod>2025-01-08</lastmod>
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      <image:title>About - Terry Nguyen</image:title>
      <image:caption>received Bachelor of Science in Arts &amp; Entertainment Technologies with a Secondary Study in Computer Science at the University of Texas at Austin. Quite a mouthful, huh? In university, I graduated a semester early with three internships under my belt: Retora Games, Dell Technologies, and Walter P. Moore. I also was commissioned twice to make digital app mockups by UT, served as an officer for video game club EGaDS! and queer folks in technology club Q++, and worked at the McCombs School of Business as a graphic designer before graduating with high honors. Afterwards I would move on to work at Keywords Studios, Intl. as a technical artist and get to make video games every day! Alongside working full time, I’m also pursuing a Master’s degree in Computer Science at Georgia Tech. I’m a nonbinary, first-generation American-born, Vietnamese college student who has some time on their hands. Nice to meet you. I’m a digital artist, programmer, and technical artist. I like tech art the most because I get to do everything. When I’m not doing game dev things, I’m reading a good book, walking my cat, building dollhouses, building robots, listening to podcasts, drawing, playing video games, or learning something new.</image:caption>
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    <loc>https://www.terry-nguyen.com/home</loc>
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    <lastmod>2023-04-12</lastmod>
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    <loc>https://www.terry-nguyen.com/games</loc>
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    <loc>https://www.terry-nguyen.com/games/ruff-night</loc>
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    <priority>0.5</priority>
    <lastmod>2021-01-25</lastmod>
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      <image:title>Games - Ruff Night at the Museum</image:title>
      <image:caption>“Ruff Night at the Museum” was made for the Shock &amp; Awwww game jam hosted by Fantastic Arcade and ATX GameMakers. The gist of the jam is to make a game with cute jumpscapes (like Spooky’s House of Jumpscares), meaning making something scary without blood, gore, or irreparable bodily trauma.</image:caption>
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      <image:title>Games - Ruff Night at the Museum - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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      <image:title>Games - Ruff Night at the Museum</image:title>
      <image:caption>The gameplay is simple: get through the museum picking up keys and don’t get licked by the adorable dogs that have decided to haunt the paintings around you. I had the pleasure of making the dog paintings and their ghosts. It was great fun parodying famous paintings (and yes, they’re all named with puns in mind).</image:caption>
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  <url>
    <loc>https://www.terry-nguyen.com/games/egads-mega-micro-jam</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-16</lastmod>
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      <image:title>Games - EGaDS! Mega Micro Jam 2020</image:title>
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      <image:title>Games - EGaDS! Mega Micro Jam 2020</image:title>
      <image:caption>As an officer of the Electronic Game Developers Society at UT Austin, I had the pleasure of helping put together our very first Mega Micro Jam! It is a relatively very short game jam where each team focuses on creating one short minigame. At the end, all the games are put together into one minigame collection inspired by the WarioWare series.</image:caption>
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      <image:title>Games - EGaDS! Mega Micro Jam 2020</image:title>
      <image:caption>My role this jam was mostly to pump out as many art assets as I could, with some animation here and there. Alongside making the non-character assets in the main game, I also joined the team that would be making the boss level: an epic culinary cook-off between chef Gordon Ramsey and a bee.</image:caption>
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    <loc>https://www.terry-nguyen.com/games/a-murder-of-crows</loc>
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    <priority>0.5</priority>
    <lastmod>2021-06-08</lastmod>
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      <image:title>Games - A Murder of Crows</image:title>
      <image:caption>The gameplay is split into 2 phases: investigation and battle. They interchange between themselves, allowing the player for regular beats of excitement, then downtime, then excitement again. We based the fighting mechanics on the Fire Emblem franchise, with each unit being able to move within the grid. Adjacent units can interact as the player and computer switch turns. The scene above shows the onboarding sequence, when the player is just getting used to the controls. Here the crows are simply attacking a bag of chips, which is helpless against their talons!</image:caption>
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      <image:title>Games - A Murder of Crows</image:title>
      <image:caption>I made “A Murder of Crows” with a team of 5 other people. It’s actually still in the oven right now but should be released on Itch.io and (hopefully) Android by the end of the year! Keep your eyes peeled for when I update this page with new information. In this turn-based strategy noir, you play as Private Investigator Crowley Corvo, New York’s best problem solver. You also happen to be a group of crows idling around in a trench coat. I worked as an artist, animator, and programmer on this lovely project. In the title screen above, I spent several (a few too many) hours making the title screen. I’ve gotten pretty used to Unity’s animation feature with this project. “A Murder of Crows” drifts in from the top, and my talented coworker made each of the buttons animate as well. My favorite part of this scene is the streetlights, which I made flicker every few random seconds. I’m really proud of this. When I finished it and we started the game, I thought “holy crap, we’re doing this!”.</image:caption>
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  <url>
    <loc>https://www.terry-nguyen.com/games/no-body</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2021-06-09</lastmod>
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      <image:title>Games - No Body</image:title>
      <image:caption>The player wanders through dimly lit halls inspired by those commonly described as liminal spaces. They are transitionary, unsure, and unnerving. Various demons wander through this space between worlds, each with slightly unique behavioral patterns — stalking, shy, meandering, straight-laced, erratic, and so on. It’s simpler than it sounds. Three mirrors are located throughout the entire map. Hiding inside of one restores health, but hiding for too long damages the player further. They also serve as a hub for the player to check on the state of their health by looking into their reflection. Interacting with the mirrors is supposed to represent taking on the form others want you to have, for self preservation. Unlike most horror games with scary monsters that try to kill you, “No Body” will ask you to do the opposite. “Kill the demons. Be brave.”</image:caption>
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      <image:title>Games - No Body</image:title>
      <image:caption>“No Body” is a game made in a little over a month. It was created as a pet project for me, something unapologetically selfish and weird. As you can probably tell, it takes aesthetic inspiration from old Playstation 1 titles, with an artificially lowered resolution and crispy textures. Though the experience is purposefully made vague and confusing, it is made with the intention of being a representation of mind clutter, doubt in someone who does not conform to convention. It is about not feeling at home or happy in your own skin. More specifically, someone who is gender nonconforming, but again the purpose is left nebulous for the player.</image:caption>
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  <url>
    <loc>https://www.terry-nguyen.com/games/mrs-fantastics</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2021-09-30</lastmod>
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      <image:title>Games - Mrs. Fantastic's Freaky Figurine Shop</image:title>
      <image:caption>The game is pretty forgiving, since it encourages a trial-and-error approach from the player. If the player messes up, the action is instantly undoable with a button. I implemented the rewind effect shown above, which is achieved by playing a video clip with lowered transparency over the camera. I also created the dialogue bubbles used by the rubber ducks, which usually contain important onboarding information for the player. A public string allows the designer to type in the desired text right from Unity’s interface, and a box trigger senses when the player is near, so that the speech bubble may animate in and out. The script that handles loading levels allows the player to proceed smoothly with fade transition while the next level boots up. This prevents the screen from jumping to the next scene in a jarring manner.</image:caption>
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      <image:title>Games - Mrs. Fantastic's Freaky Figurine Shop</image:title>
      <image:caption>“Mrs. Fantastic’s” follows a trio of children who wander into a witch’s toy shop. They are turned into little toys, and must traverse a series of environmental puzzles in order to escape. I LOVED working on this game. It’s incredibly cute, my team was great, and I’m really proud of the work I did on it. The majority of my work is a little less obvious from looking at these screenshots. I took care of the vast majority of art asset importing, taking the 3D models from the artists and implementing them into prefabs, the animation state machine hooked up, toon shaded and ready for the programmers to use. I also implemented 2D sprites into bouncy, juicy UI and animated the cutscenes coming in and out.</image:caption>
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    <loc>https://www.terry-nguyen.com/games/bug-boy-and-the-frightening-lightning</loc>
    <changefreq>monthly</changefreq>
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    <lastmod>2022-07-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1632966484220-MU0JJPRCPWFVS09QYKEN/bugboy.PNG</image:loc>
      <image:title>Games - Bug Boy &amp; the Frightening Lightning</image:title>
      <image:caption>It's a hot autumn night and the birds are starving. Defeat enemies in a procedurally generated dungeon, zap them with your lightning, and survive through the night!  Remember that DEATH IS NOT THE END. Continue to upgrade your skills each play through and don't give up.  I am so incredibly proud of “Bug Boy”. With my last semester in college, it’s pretty crazy how much I’ve learned since my very first game. This jam really challenged my skills as a technical artist, making the VFX, shaders, wind effects, setting up prefabs, optimizing, and pretty much everything I ever could’ve hoped for. This game was made for Texas Game Jam 2021 with the very talented team of Jake Nguyen, Robert Guan, Noah Sotolongo, Leah Liu, Wade Bribach, Ále Acevedo, and Remi Cooper.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1632966506313-XJP8ZEJB0KLUO4O5O5OK/Bugboy_SS3.PNG</image:loc>
      <image:title>Games - Bug Boy &amp; the Frightening Lightning</image:title>
      <image:caption>When the jam started, we really hit the ground running. I was also lucky to be put with a very talented team. I still can’t believe we made this in only 48 hours! The lightning attack you see above is actually made up of a rectangular piece of geometry. A transparent PNG of lightning scrolls along it lengthwise. Throughout the game you see wind and stray leaves flying around. These are all single-object particle systems that are instanced in random places within the area’s bounds, given a random rotation, and sent off to fly.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1632966538061-KPZFLFFIJ6WJ2U5RUSIA/Bugboy_SS1.PNG</image:loc>
      <image:title>Games - Bug Boy &amp; the Frightening Lightning - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/mt-kleim-being</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2021-09-30</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1632964990075-NCOYG6L40HUP9316IFKF/mtkleimbeing2.PNG</image:loc>
      <image:title>Games - Mt. Kleim Being</image:title>
      <image:caption>Climbing the mythical Mount Kleim Being is the pinnacle of the adventurous spirit. Can you avoid unruly mountain goats, grumpy bears, and most of all, an uncooperative partner to conquer this majestic peak? This game is a co-op multiplayer game where you and your climber partner try to scale Mt. Kleim Being. Avoid getting knocked down to your death, and use footholds to catch your breath.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1632965009157-TV0Z5PPM675YHZYPGBAO/mtkleimbeing.PNG</image:loc>
      <image:title>Games - Mt. Kleim Being</image:title>
      <image:caption>I did the 2D art in this game, save for the climbers. It was a mostly chill game jam for me, considering I paint pretty quickly. Overall, a fun weekend!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/microsoft-flight-simulator</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-07-31</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/63caaa18-0ae4-4e5f-99be-c4e7d6e827ec/MSFS_DornierDoJWal_Screenshots_07-scaled.jpg</image:loc>
      <image:title>Games - Microsoft Flight Simulator</image:title>
      <image:caption>Microsoft Flight Simulator was my first foray into the AAA world, and it was working on some pretty awesome airplanes! I worked as a technical artist on these planes. My work consisted on a whole bunch of things. I integrated the art files into the engine using MSFS’s DevMode package intake system. I spent many days hunting and squashing bugs, whether it be in the ever-growing 3DS Max file changing hierarchy, materials, textures, and export settings, or in the project’s XML code files, ensuring the animations respond accordingly, the model renders as it should, and the plane moves accurately.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/6b124f05-715d-4051-9554-6ea9bf6bd79e/dornier_wal_flight_simulator_1.jpg</image:loc>
      <image:title>Games - Microsoft Flight Simulator - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/dc41c166-7a6e-449b-972d-385ab5bf7c8b/msfs-2024-zebra-closeup.jpg</image:loc>
      <image:title>Games - Microsoft Flight Simulator - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1ca543d4-5df1-45b1-a781-1b477501d500/08.01.2025_13.09.31_REC.png</image:loc>
      <image:title>Games - Microsoft Flight Simulator - Make it stand out</image:title>
      <image:caption>My first professionally named credit! Wahoo!!!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1360132a-d4cf-4a4d-91b4-bdbac6867135/marchetti-s.55-msfs.jpg</image:loc>
      <image:title>Games - Microsoft Flight Simulator</image:title>
      <image:caption>Out of the planes currently already released, I had a hand in the Local Legends series: the Dornier DoJ Wal Plus Ultra, Dornier Cabina, Dornier N25, S.55 Savoia-Marchetti, and its model X.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/egads-mega-micro-jam-2022</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-17</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/88417dfe-51a3-4e68-968a-e3343552dd9e/LoremongerMinigameScreenshot.PNG</image:loc>
      <image:title>Games - EGaDS! Mega Micro Jam 2022</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/forza-motorsport</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-07-31</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/f9d83c8b-91bf-419c-9a64-5144c911db39/forza-motorsport-screenshot.jpg</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/funkytown</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-10-29</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290663161-I2YFFFVPZ1MDSZXLT1KA/return1.PNG</image:loc>
      <image:title>Games - Funkytown</image:title>
      <image:caption>I worked on a teensy 3-person team for this game over a weekend for BLM Game Jam. I worked a lot as both an artist and a programmer, since we needed the help and I wanted to challenge myself. Follow Fox, a guy who just wants to have a disco party. Unfortunately, everyone in town has some problem or other.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290692971-JJUAZQ3MYNXXHYTMXNOX/return2.PNG</image:loc>
      <image:title>Games - Funkytown</image:title>
      <image:caption>Some buildings are from Pokémon! We needed the help. Admittedly the animals’ problems are overly simplified, and so they can’t possibly be compared in magnitude to real world problems. At the end of the day, you just convince the animals to act more kind to one another.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290710535-PU6IM7WGBZA65EC583A5/funky2.PNG</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065567-SK04P662R4F95MGCWB3F/bsheep_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065564-5O80Q6S0LG9LFZZ50Y2J/cat.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065686-3TG0HLERQF4QJM2CQCUI/cat_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065575-D5XRGZCQ7A0NQB5HC3DR/chicken_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065570-GZ6JCD9H3U5OL7K4SF4Y/elephant_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290065574-6R3XX1Z3WG96MCKEJ58F/fox_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066218-I9H0H4NQ6LEVCNLKO1F1/MC_Down.gif</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066236-11KKK9HR7T1BZVLH9J61/mouse.gif</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066231-VP95MBDQZR100A0OKKQD/mouse.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066245-LO1WEK2S0SEVDUBE4EB7/mouse_happy_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066231-9U6E99C96Z0NYF58XVTO/press_e.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598290066226-NGVHOV7CDVHYKLBJO554/sheep_portrait.png</image:loc>
      <image:title>Games - Funkytown</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/i-wish-to-feel-my-canine</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-10-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1600819914046-GAF3COQ2ZLRCRLU2TYCF/pet3.png</image:loc>
      <image:title>Games - I Wish To Feel My Canine</image:title>
      <image:caption>So, down to the nitty-gritty. You play as a hunk of fleshy meat frantically scrambling around your apartment trying to find your dog. The only problem is that you can’t see, and you think everything in your house is a dog. Don’t ask me how this works. This is the theater of the mind! Your movement is limited in that you can only traverse in a straight line until you choose to change direction (like Snake). Bumping into walls or imposter dogs causes you to get hurt and lose a pair of arms. Successfully petting a dog or eating food makes you happy, causing you to grow arms. The shtick of the game is that you have to listen to the barks of the dogs that spawn in the level. Imposter dogs will sound slightly distorted. (For example, television dogs will have a clip of TV static electricity underneath their barks). I think the game is wonderfully fun and I encourage you to check it out below.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1600819874730-QCD8POD5E76CQRHD8GKB/pet1.jpg</image:loc>
      <image:title>Games - I Wish To Feel My Canine</image:title>
      <image:caption>“I Wish To Feel My Canine” is a wonderful, weird, and wacky game I got to work on primarily as a programmer. It was a wonderful challenge because I’ve only ever worked as the art tank or a side programmer. But this time, oh boy, I got to take control of the wheel. To be honest, when I heard our main programmer wasn’t going to make it, my first thought was to drop out. I’m glad I didn’t, because this game really was the one to push me. (And what do you know… I’m happy with the results and thus way more confident as a programmer!) I’m honestly not happy enough to be able to step up to the plate. Wow. Alongside programming nearly the entire game (wow! I’m still so proud of that), I also made the meat monster sprites and the cute little doggy sprites.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/project-four-gd9ss</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-09-22</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289331540-YJU7CSSZ6ZARCQQHRP9K/return3.PNG</image:loc>
      <image:title>Games - Return into Darkness</image:title>
      <image:caption>Upon return home, the player can spend the light shards on items that will help her travel faster and more efficiently. This loops until the player reaches the end, where something that’s been calling her waits. . . This game was made with Mindy Chi, Matthew Zang, Olivia Elmers, Elena Liem, and Grant Ross.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598288259770-S0C6TLZZDWYFUZMKMJ7Q/return2.PNG</image:loc>
      <image:title>Games - Return into Darkness</image:title>
      <image:caption>A timer ticks in the bottom left corner. The player must collect wisps of light as she platforms deeper into the cave, but must return home before the timer runs out. The large wisps of light contain a memory concerning the girl and her older sister.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598288214122-E5Y6SS1175JWCP8V3B68/return1.PNG</image:loc>
      <image:title>Games - Return into Darkness</image:title>
      <image:caption>I worked on this game primarily as an artist. The game’s premise is a neat mixture of things everyone in my group cared about. Those things were platforming, strategy, family, and the idea of longing. Quite a lot to pack in a game over a weekend! I ended up making the background, tilesets, and items.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289892291-CDWDJ767P2JESBX6PII7/tunnelNOFOG.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289889455-W6STWMXUE6Q5MHP7U6FL/babybean.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289890487-M49LAKC3WBDBHI3FO0RF/beanUnraveling1.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891046-X7NAWKLZK720POQEI9YU/beanUnraveling2.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289889513-AEQ9OIXNFY0XU2KYLWDY/BigFlameShard.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289889309-K19FTGTP3QNAQO8XGXWH/DoubleShardsicon.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289890385-31ZISSCBS0Z7KOBRCABY/FlameShard.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289890535-0SA3R8VWGQVWRWVTWATL/house.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891065-Z7ARUQ159XMMNUQSNV23/mapscreenshot.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289890898-V9353CRUBJRU48TA124Q/platformTileset.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891168-JS6LEVFUR2K69Y92ZCZH/platformTileset2.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891220-SVVFKFBMNAGBXV0E0S27/platformTilesetCracked.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891525-SLDB2W68YVPGBV2ADGEB/portal.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289892407-XH7RK8YXE29I9UT12GGY/socksicon.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289891645-HWT20RZLH7S16EEPVB5J/stalagmite.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289892240-ECEJZNTONF9TDX2SVOEG/TPIcon.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598289893660-X0JPLWRDOHEPJ4Q964F5/tunnel.png</image:loc>
      <image:title>Games - Return into Darkness</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/soul-magick</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292281283-FU7DY5GI19OCP4PQPQS8/return1.PNG</image:loc>
      <image:title>Games - Soul Magick</image:title>
      <image:caption>Soul Magick is a game I lovingly (and painstakingly) made on my own. It’s a little dungeon crawler that’s meant to be somewhat easy, I was sick of being on the receiving end of bullet hell bullets, so in Soul Magick, one hand gets to maneuver with WASD while the other gets to mash IJKL to smithereens to send out bullets. The enemies you kill increase your own elemental magic. This whole game was pretty much a power fantasy for me.</image:caption>
    </image:image>
    <image:image>
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      <image:title>Games - Soul Magick</image:title>
      <image:caption>More elemental magic means more health, which you can restore at certain shiny locations. I’m sorry I didn’t get a screenshot with the screen riddled with bullets! It’s much harder to take a screenshot when both your hands are busy.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292379186-IPYJ1NQAE5I6O986ZVMZ/soul3.png</image:loc>
      <image:title>Games - Soul Magick</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292468774-95GRD05M5FOJ6ER08ZEH/bosssprite5.png</image:loc>
      <image:title>Games - Soul Magick</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292468782-A35LU1KMHZZ5GKJSZSQZ/bosssprite6.png</image:loc>
      <image:title>Games - Soul Magick</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292468847-KJWDX1H1M8BH7IS4D6PI/instructions.png</image:loc>
      <image:title>Games - Soul Magick</image:title>
    </image:image>
    <image:image>
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      <image:title>Games - Soul Magick</image:title>
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    <image:image>
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      <image:title>Games - Soul Magick</image:title>
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    <image:image>
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      <image:title>Games - Soul Magick</image:title>
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      <image:title>Games - Soul Magick</image:title>
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    <image:image>
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      <image:title>Games - Soul Magick</image:title>
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      <image:title>Games - Soul Magick</image:title>
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    <image:image>
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      <image:title>Games - Soul Magick</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/charmer</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296699800-B1GZO77SYG33Z388ZRD0/charm3.png</image:loc>
      <image:title>Games - Charmer</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296626679-6XU5QP3URNEZ3ICZI6Q4/charm1.png</image:loc>
      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296807095-S93274LKFBJ7XZA7OT82/snake.png</image:loc>
      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296809852-2NP8LYVF47KTS2RIZAGB/mushroom.png</image:loc>
      <image:title>Games - Charmer</image:title>
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    <image:image>
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      <image:title>Games - Charmer</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296809950-1J72Q75M1J5EXMAA1HRP/player.png</image:loc>
      <image:title>Games - Charmer</image:title>
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  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/the-fall</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598293340497-6F83N4YE12IXKDZ00OSX/fall1.PNG</image:loc>
      <image:title>Games - The Fall</image:title>
      <image:caption>Aside from simple sidescroll platforming, parts of Autumn and Leaf’s world is torn out. Enemies may be slain with the Leaf Blade. You use your mouse to click and drag special platforms along the paper so that Autumn can cross. Once she crosses, the torn part of the forest is restored.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598293399410-A7HNHORS7XB9PKH98REK/soul3.png</image:loc>
      <image:title>Games - The Fall</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292838297-4ZUA85HDDVR8JEDKGNG7/titlescreen.png</image:loc>
      <image:title>Games - The Fall</image:title>
      <image:caption>I worked on this game primarily as an artist. The Fall follows lovebirds Autumn and Leaf as they traverse the changing forest they call home. You control Autumn with WASD and Leaf flies alongside your mouse cursor.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292968180-2N3ZJVY0EANBOI0H32SK/Bg_Wip_.png</image:loc>
      <image:title>Games - The Fall</image:title>
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      <image:title>Games - The Fall</image:title>
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    <image:image>
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      <image:title>Games - The Fall</image:title>
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    <image:image>
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      <image:title>Games - The Fall</image:title>
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      <image:title>Games - The Fall</image:title>
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    <image:image>
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      <image:title>Games - The Fall</image:title>
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    <image:image>
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      <image:title>Games - The Fall</image:title>
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    <image:image>
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      <image:title>Games - The Fall</image:title>
    </image:image>
    <image:image>
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      <image:title>Games - The Fall</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598292974987-82940QCU3JCNRZ0HO4SJ/Autumn_attack.png</image:loc>
      <image:title>Games - The Fall</image:title>
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  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/togetherment</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598295673026-1HKJQSXALC752QWPS1VQ/apart3.PNG</image:loc>
      <image:title>Games - Togetherment</image:title>
      <image:caption>The theme for this jam was ‘Home’. With each successful friend made, you bring back a new souvenir to put in your apartment, which begins simple and barren.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598295703685-4JH70205VMZR0SED40IS/apart4.PNG</image:loc>
      <image:title>Games - Togetherment</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598295600494-GAKEB13843QX2PEKOY99/apart2.PNG</image:loc>
      <image:title>Games - Togetherment</image:title>
      <image:caption>I worked on Togetherment as the one-and-only art tank. This game might have the highest count of art assets I’ve made for a game. It paid off in the end with the award though. In this game you play as a newly moved-in member of the apartment complex. You proceed to meet and make friends with all your neighbors in this friend simulator by talking to and playing minigames with them.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598296383874-5JLS3022WD8PTPSH9XI2/1.png</image:loc>
      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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      <image:title>Games - Togetherment</image:title>
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    <image:image>
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      <image:title>Games - Togetherment</image:title>
    </image:image>
    <image:image>
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      <image:title>Games - Togetherment</image:title>
    </image:image>
    <image:image>
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      <image:title>Games - Togetherment</image:title>
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  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/kreaux</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294178923-YNFT4BXNDFP19QVHXPRS/crow4.PNG</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294131491-7YVGASBXWQOWUKGIXYD6/crow3.png</image:loc>
      <image:title>Games - Kreaux</image:title>
      <image:caption>I made this game primarily to do some practice in procedural generation. The Deuves flying from the opposite end can spawn in one of three patterns that ensure the player always has a way to go.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294113712-8QB6I2BQ2H6GJ45M2ALL/titlescreen.png</image:loc>
      <image:title>Games - Kreaux</image:title>
      <image:caption>I worked as the sole developer for this simple game. Here you play as Kreaux, a bird flying in an endless runner-style game. A simple red background greets with with Kreaux already flying in the background. Starting the game transitions the logo offscreen and spawns ‘Deuves’.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294449701-L1P6VI61S2LY6W4D3L84/kreaux1.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450360-LR06FD5V2BEYDB6YSPOE/kreaux2.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450077-YZZ4CIZ77I06IR409BL2/kreaux3.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294449778-KGBTZ164TC8Q39WB5LQO/kreaux4.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450360-3ZVW53FVWI3LBWMIO7WJ/kreaux5.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294449676-I47YJXUDVZUA2O1GGNGV/kreaux6.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450277-Z3YZLLBT5XXECADDOMDI/kreaux7.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450267-K013ON19MFT1RTP95CC4/kreaux8.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294450343-5ULOPHFEOCRNWHE6AIQG/kreaux9.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294451139-2Z92RR6ZPGRYI1VS2516/kreauxlogo.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294451040-PM95GQOO5CITK0VG3A5V/deuve1.png</image:loc>
      <image:title>Games - Kreaux</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/lone</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-08-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294695854-RMZVXEJDMU28PM7Q4O7A/lone1.png</image:loc>
      <image:title>Games - Lone</image:title>
      <image:caption>I was called on last-minute art duty on this game programmed and written by my friend Mindy Chi. Lone follows the musings of a young girl looking for answers in a strange little gas station.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294739218-58AOKEKHVV3N6CP36P3Q/return3.PNG</image:loc>
      <image:title>Games - Lone - The story is weird and mysterious, much like the rest of the game. It’s obvious Mindy put a lot of thought and care into the story and execution, and I’m happy to be able to help her out. I ended up making up but I think, 2 sprites out of the game. The style reminds me of Problem Sleuth. It’s simple to really let the story shine through.</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294720485-TWPZBP0LG08USOD0X855/return2.PNG</image:loc>
      <image:title>Games - Lone</image:title>
      <image:caption>Strange things appear in the gas station, intimate things that belong to the main character. They act as a reflection of her thoughts concerning a long lost friend.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952094-SKH3US6PYXJ6SQD0CL8Q/artsupplies.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294951402-ZSGB7RBABW7U0H3CWZHJ/beanie.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952165-V1CZWAMO9MNCTLKC0AS1/boxes.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294951502-BIHVB6D9XKQU6DZ59RT3/chips.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952167-MENX8A3DLSJL07JA79F5/door.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294951325-P6ZM88UB6GVWTX9RIQ31/ella.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294951899-RY4GSKIL7M5JZ9EWE89Q/fridges.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952075-JAPOWPODWAYVW3YO0B0O/frontdesk.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953043-YEDUDKC7SLUWEQXYE6G7/hotfood.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952506-TDL5EF8PZI52DEYQ28I6/lanyard.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952986-YP4HGLSCSPFVCGUUMQNP/octopus.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953430-VD87FAV56O7HL4SU1BUV/phone.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294952803-LCYQD51ZE73X07PIMFXI/shelf1.1.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953611-7F170XFZ9FC63K7LKSN2/shelf1.2.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953613-I2X6S37BTZNE49CZHZLP/shelf1.3.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953588-X8811CX86UQI9W977623/shelf2.1.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953573-BGYKPD099EE3IZ2Y1O3N/shelf2.2.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294953571-ALLREF1QCYHN6AWM2U4N/shelf2.3.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294954763-WRYSY4NOBGB7G5E8CSON/sketchbook.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294954299-PE45S9Y82BZP9ZTHQRVZ/sodamachine.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294954395-CUHWQYGBMC8Z5SUY4Y3U/store.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1598294954348-KILRGQJ2EHZG5HR3J71J/table.png</image:loc>
      <image:title>Games - Lone</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/games/merchant-guilds</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-07-31</lastmod>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-03-28</lastmod>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/project-one-2la2j</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-04-05</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1604272765928-GDSWKUG4ASGCU21BE440/mat1.PNG</image:loc>
      <image:title>Tools - Automatic Texture ID Applier</image:title>
      <image:caption>I wrote a simple little tool in Python for Maya that automatically assigns a material ID to geometric objects in the scene. Of course you can do this by hand, but when you have easily over 70+ objects it can be really time consuming. Material IDs on an FBX file can help out when you’re trying to texture an object in a program like Substance Painter. Objects that are really differently ID’d can help Painter’s computer eyes differentiate it from other parts after the bake, making it easier to apply visually appealing textures.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1604276126830-0NB6D68IZC79Q9ZPPI1P/mat5.PNG</image:loc>
      <image:title>Tools - Automatic Texture ID Applier</image:title>
      <image:caption>To use it, you can just download the script down below and run it in Maya’s script editor. From there you can select all the geometry you want to assign the IDs to, and then just click a button! Woohoo! Though, we careful of big batches— know how much your machine can handle at a time.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1604273327907-R54DYJQHZ50GG2R6FAUW/mat2.PNG</image:loc>
      <image:title>Tools - Automatic Texture ID Applier</image:title>
      <image:caption>Though it’s unlikely, if you happen to have two objects touching each other and have the same material, you can select one of them and run the script again over it and everything should be fine. This was my first Maya tool. Though I’ve used Python before, I hadn’t used it in Maya’s environment before. It wasn’t too bad translating normal MEL into Python, and there’s also a few eccentricities that I had to learn. What helped me the most was its documentation. Isaac Oster’s tutorial series on Python in Maya really helped me get up to date with how it interacted with the 3D program. I also thank him for his guidance in general! Turns out I love making this stuff. Stay tuned for more!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1604273307362-7JGLH4JIP3IG27TXIEID/mat4.PNG</image:loc>
      <image:title>Tools - Automatic Texture ID Applier</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/max-cat</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-04-05</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1cd0f927-8b76-4911-a772-acbca8f6f256/MicrosoftTeams-image+%282%29.png</image:loc>
      <image:title>Tools - Max Cat</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/44d15564-75bb-4cb0-ad02-a09414daa0c9/MicrosoftTeams-image+%281%29.png</image:loc>
      <image:title>Tools - Max Cat</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/snakeskin</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-07-31</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/eb0d26f3-2166-4c09-8d3a-99f69cad7374/MicrosoftTeams-image+%283%29.png</image:loc>
      <image:title>Tools - Snakeskin</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/ed96d948-5b7e-424a-bab2-b7c978e57173/MicrosoftTeams-image+%284%29.png</image:loc>
      <image:title>Tools - Snakeskin</image:title>
      <image:caption>A group of example meshes before their snakeskin is generated.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/cece3207-582c-479f-9a7a-0bf3753886e8/MicrosoftTeams-image+%285%29.png</image:loc>
      <image:title>Tools - Snakeskin - Make it stand out</image:title>
      <image:caption>The low poly, non-overlapping snakeskin mesh generated from the above example meshes.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/cd16ffe5-6076-4332-9da6-f78eae9b10a4/MicrosoftTeams-image+%286%29.png</image:loc>
      <image:title>Tools - Snakeskin - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/cruiser</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-03-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/61bbb6ea-a8b1-4a5e-adda-2b5915f5c090/cruiser%281%29.PNG</image:loc>
      <image:title>Tools - Cruiser - Make it stand out</image:title>
      <image:caption>UVs Category tools in Cruiser</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/25be90c6-b212-40ea-bb83-68e5e54ef7c3/cruiser.PNG</image:loc>
      <image:title>Tools - Cruiser</image:title>
      <image:caption>Geometry Category tools in Cruiser</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/folder-factory</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-03-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/a9b0cfab-c4cc-494f-8690-5291583ac8c9/folderfactory%281%29.PNG</image:loc>
      <image:title>Tools - Folder Factory - Make it stand out</image:title>
      <image:caption>Demonstration of loading a hierarchy from right-clicking in the file explorer.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/5603a8e7-1a4f-44f0-b2ce-de9a03402597/folderfactory.PNG</image:loc>
      <image:title>Tools - Folder Factory</image:title>
      <image:caption>Folder Factory UI</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/1e63bd7d-604d-4d1f-8807-79ff30eafcca/folderfactory%282%29.PNG</image:loc>
      <image:title>Tools - Folder Factory - Make it stand out</image:title>
      <image:caption>The entire defined folder hierarchy is generated as a result.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/too-tiny-texels</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-03-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/6652dfce-9581-4ce6-826b-5d6df02141c8/tootinytexels.PNG</image:loc>
      <image:title>Tools - Too Tiny Texels!</image:title>
      <image:caption>Folder Factory UI</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/model-checker</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-03-28</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/14028949-50bf-4ab5-b1bb-2ef0ccebfe34/modelchecker.PNG</image:loc>
      <image:title>Tools - Model Checker for Blender</image:title>
      <image:caption>Folder Factory UI</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.terry-nguyen.com/tools/my-mini-pokedex</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2023-01-23</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/5b174a85-75ab-4c2b-84fc-337717539d19/pokedex1.PNG</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/d69b7a53-233b-4ae5-992c-075267df0709/d6585264070a5c410dc6fe06a7f0becc.gif</image:loc>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5f43294a9f9f8d5592cdc4dd/30e95442-fad4-40f9-b01d-a625aea53551/pokedex8.PNG</image:loc>
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